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・ Tom Clancy's H.A.W.X 2
・ Tom Clancy's Net Force
・ Tom Clancy's Net Force Explorers
・ Tom Clancy's Op Center (film)
・ Tom Clancy's Op-Center
・ Tom Clancy's Op-Center (novel)
・ Tom Clancy's Politika
・ Tom Clancy's Power Plays
・ Tom Clancy's Rainbow Six
・ Tom Clancy's Rainbow Six (video game)
・ Tom Clancy's Rainbow Six Siege
・ Tom Clancy's ruthless.com
・ Tom Clancy's Splinter Cell
・ Tom Clancy's Splinter Cell (novel)
・ Tom Clancy's Splinter Cell (video game)
Tom Clancy's SSN
・ Tom Clancy's The Division
・ Tom Clapp
・ Tom Clare
・ Tom Clark
・ Tom Clark (American football)
・ Tom Clark (cricketer)
・ Tom Clark (journalist)
・ Tom Clark (poet)
・ Tom Clarke (Australian rules footballer)
・ Tom Clarke (footballer)
・ Tom Clarke (Irish republican)
・ Tom Clarke (musician)
・ Tom Clarke (politician)
・ Tom Clarke (Taken)


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Tom Clancy's SSN : ウィキペディア英語版
Tom Clancy's SSN

''Tom Clancy's SSN'' is a simulation of the 688i (Improved ''Los Angeles''-class nuclear hunter/killer submarine). The game player is in command of USS ''Cheyenne'' (SSN-773) in a limited war against China over the Spratly Islands. Gameplay is limited to a 15 mission single-player campaign in which the player carries out anti-submarine, anti-surface ship roles, intelligence gathering activities, and the launch of submarine based cruise missiles. Tom Clancy also wrote a book by the same name, based on this storyline.
''SSN'' is also the title of a board wargame published by Game Designer's Workshop in 1975, and was the first attempt at a serious modern submarine and anti-submarine warfare simulation game published for the entertainment market. It was designed by Stephen Newberg and developed by Marc Miller.
==Gameplay==
The computer game version uses video briefings and fictional news reports to enhance the atmosphere both before and after the missions. The view during gameplay is from the perspective of an external trailing rotatable camera. In game player weapons are limited to submarine-launched torpedoes, with a VLS system for launching Tomahawk missiles at off-map targets (as a mission objective). The player is provided with a simplified scanning screen display for sonar. Thermoclines at various depths are simulated as well, affecting sonar readings and accuracy. Commands are limited to directional steering, ballast tank and periscope controls, basic sonar functions, and weapons targeting and firing, providing an arcade like feel to the game play, as opposed to a true submarine command simulation.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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